Weekend Special Limited Time 70% Discount Offer - Ends in 0d 00h 00m 00s - Coupon code = simple70

Pass the Autodesk Certification Maya12-A Questions and answers with ExamsMirror

Practice at least 50% of the questions to maximize your chances of passing.
Exam Maya12-A Premium Access

View all detail and faqs for the Maya12-A exam


484 Students Passed

92% Average Score

96% Same Questions
Viewing page 1 out of 1 pages
Viewing questions 1-10 out of questions
Questions # 1:

Which of the following BEST describes the Blend Shape deformer?

The Blend Shape deformer...

Options:

A.

creates a joint system based on the topology of the surface

B.

Blend shape deformers let you change the shape of one object into the shapes of other objects.

C.

is a special object you use to control the deformation effects of rigid skinning.

D.

lets you manually sculpt NURBS, polygons, or Subdivision surfaces quickly with the stroke of a brush

Questions # 2:

When choosing an NISC Video Image preset, in addition to image width and height, which other setting is changed

Options:

A.

Pixel Aspect Ratio

B.

Renderable Camera

C.

File format becomes TGA

D.

Device Aspect Ratio

Questions # 3:

Which of the following is NOT a type of Flexor?

Options:

A.

Sculpt

B.

Lattice

C.

JointCluster

D.

Wire

Questions # 4:

What will a Dmap shadow do that a Raytrace Shadow will not?

A Dmap shadow will...

Options:

A.

be visible in an IPR.

B create volumetric shadows through a light fog.

B.

produces correct shadows from transparent colored surfaces

C.

produces correct shadows from Cloud Render Type particles

Questions # 5:

Which statement is most accurate?

DmapAutofocus...

Options:

A.

adjusts the size of the square grid of pixels that's placed in front of the light for the first pass Raytrace

Shadow calculation

B.

is the attribute that controls the focal point used in depth of field calculation

C.

controls the shadow anti-aliasing level used for the Raytrace Shadow calculation

D.

is the attribute that automatically controls where the Dmap will be focused.

Questions # 6:

What modes can you work in when modeling with Subdivision surfaces?

Options:

A.

Polygon mode and NURBS mode

B.

Standard mode and Polygon mode.

C.

Standard mode and Coarser mode.

D.

NURBS mode and Component mode.

Questions # 7:

To control a Soft Body simula-tion that is out of hand, you can...

Options:

A.

use Springs to control the simulation if it gets erratic

B.

use a Pin Constraint to 'pin down' the particles that act erratically during the simulation

C.

use an nDynamics solver to control the simulation

D.

use rigid bodies and converts them to soft bodies.

Questions # 8:

The shading network in a Normal 2DTexture Map is made up of which of the following?

Options:

A.

One file texture node and a projection node that defines the texture's placement

B.

One file texture node and the place2DTexture node that defines the texture's placement.

C.

Two place 2DTexture nodes.

D.

One place 2DTexture node and one place 3Dtexture node

Questions # 9:

What is the syntax to add a single-line comment in a script?

Options:

A.

//

B.

<>

C.

"

D.

==

Viewing page 1 out of 1 pages
Viewing questions 1-10 out of questions
TOP CODES

TOP CODES

Top selling exam codes in the certification world, popular, in demand and updated to help you pass on the first try.