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Viewing questions 11-20 out of questions
Questions # 11:

When building your Android application, which library is required to use in-app billing?

Options:

A.

Google Play Licensing Library.

B.

Google Play Billing Library.

C.

Google Play APK Expansion Library.

D.

Google USB Driver.

Questions # 12:

What is License Verification Library (LVL)?

Options:

A.

A library that verifies the validity of Android SDK licenses

B.

A collection of helper classes that simplify adding licensing to your application.

C.

A library that verifies the validity of the device purchase.

D.

A library that provides information about Android devices hardware info.

Questions # 13:

Which of the following is the correct Android API on which the In-app billing API is supported on?

Options:

A.

API 2.1 or higher

B.

API2.2 or higher

C.

API 1.5 or higher

D.

API 16 or higher

Questions # 14:

Which of the following is NOT required to integrate Google Analytics service into your application?

Options:

A.

Create a Google Analytics account.

B.

Add permissions to your application’s manifest file.

C.

Add the license key in your application.

D.

Create and add file analytics.xml to your project under /res/values

Questions # 15:

The following code snippet adds an AdView to a layout. What does the XML attribute ads:adUnitId refer to?

android:layout_width="wrap_content"

android:layout_height="wrap_content"

ads:adUnitId="MY_AD_UNIT_ID"

ads:adSize="BANNER"

ads:testDevices="TEST_EMULATOR, TEST_DEVICE_ID"

ads:loadAdOnCreate="true"/>

Options:

A.

The ID of the device where ads are displayed for testing.

B.

The publisher ID as provided by AdMob.

C.

The location of the ad in the activity.

D.

The Android resource id of the AdView

Questions # 16:

Which of the following are administrative tasks a developer might perform when using Google Play’s in-app billing services? (Choose two)

Options:

A.

Setting up the products list.

B.

Register test accounts.

C.

Adding marketing material on Google Play.

D.

Adding products images in the application.

Questions # 17:

Which one of the following is the primary use of Google Play Licensing Service?

Options:

A.

To verify that the user did actually pay for the application.

B.

To check the number of time user has paid for the application

C.

To let the free application start downloading APK expansion files if your application needs them.

D.

To let the paid application start downloading APK expansion files if your application needs them.

Questions # 18:

What modification should be made to an application’s manifest file to enable AdMob ads?

Options:

A.

Add android.persmission.INTERNET only.

B.

Add required permissions and the activity com.google.ads.AdActivity.

C.

Add required permissions and a service tag <adMobService> to create an Ads service

D.

Add tag to enable a Broadcast receiver in the application.

Questions # 19:

Which of the following is NOT true about the in-app billing?

Options:

A.

In-app billing is a monetization technique that allows you to sell products through your application during its run-time.

B.

For this feature to be implemented in the application, it must be a paid application.

C.

In-app billing technique can be used for both paid and free applications.

D.

The products that can be sold through this technique might include application features, game items, hints, articles or any other product that can be processed in your application.

Questions # 20:

What does the following code snippet do?

AdRequest request = new AdRequest();

request.setGender(AdRequest.Gender.FEMALE);

request.setLocation(location);

request.setBirthday("19850101");

Options:

A.

Customize an ad request to improve Google’s targeted ads

B.

Send authentication information to the ads server.

C.

Provider registration information about current user to enable ads account.

D.

Set obligatory info required by ads server

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